ROG Ally (Z1)Low-end
Death Stranding - ROG Ally Z1 ~45FPS (900p)
Death Stranding
Performance
45
avg FPS
60
target FPS
35
min FPS
55
max FPS
1.5h
battery life
Kojima's Decima-engine port is beautifully optimized. The full Ally hits a near-locked 60FPS at 900p/25W; the base Z1 is ~30-37% slower, landing around 40-48FPS at 900p with FSR 2. Long traversal stretches are smooth and the cinematic pacing masks the sub-60 frame rate well. One of the best-looking games that runs this cleanly on the non-Extreme.
Display
Resolution1600x900
FPS Cap60
VSyncOff
Upscaling
TechnologyFSR 2
Quality ModeQuality
Graphics Quality
Overall QualityDefault (Low)
TexturesHigh
ShadowsLow
Advanced Graphics
Ray TracingOff
Ambient OcclusionLow
Motion BlurOff
Depth of FieldOff
Notes
rogallylife/ASUS report the (Extreme) Ally at 45-60FPS at 900p/18W and near-locked 60 at 25W; scaled by the ~30-37% base-Z1 gap, the non-Extreme lands ~40-48FPS at 900p with the in-game FSR 2 at Quality. Decima scales well - use the Default/Low preset, keep Model/Texture detail High (cheap here), and the open BT/timefall regions are the heaviest. Cap to 40 on battery or leave uncapped for 45+ plugged.Hardware
OSWindows 11 23H2
ProfileTurbo
TDP25W
GPU Clock2400 MHz
Refresh120 Hz
Details
Handheld rating4/5
Updated6/14/2026
Views0
Tags
action-adventureopen-worlddecimafsrz1
Sources & Benchmarks
Tested byrogallylife / ASUS (scaled to base Z1)