PCMid-range

Final Fantasy XVI - PC 1440p High (Frame Gen for 60)

Final Fantasy XVI
Performance
38
avg FPS
40
target FPS
28
min FPS
48
max FPS

FF16's PC port is widely regarded as poorly optimized. Native 1440p High on an RX 6800 XT lands in the high-30s to ~40FPS - nowhere near 60. Frame Generation is effectively required to reach a smooth 60.

Display
Resolution2560x1440
FPS Cap60
VSyncOff
Upscaling
TechnologyFSR 3
Quality ModeQuality
Graphics Quality
Overall QualityHigh
TexturesHigh
ShadowsMedium
Anti-AliasingTAA
Advanced Graphics
Ray TracingOff
Ambient OcclusionHigh
Motion BlurOff
Depth of FieldOn
BloomOn
Chromatic AberrationOff
Film GrainOff
Gameplay
View DistanceHigh
Particle EffectsHigh
Other
frame generationOn
Notes
This port is heavy on rasterization, not ray tracing - RT's visual impact is modest. Native 1440p High does not reach 60 on a 6800 XT (~mid-30s to 40), so enable FSR 3 + Frame Generation to hit the 60 target. Lower Shadows and Background NPC density for the biggest gains.
Hardware
OSWindows 11 23H2
Refresh165 Hz
Details
Game version1.0.1
Updated6/13/2026
Views0
Tags
action-rpgjrpgfinal-fantasy1440p
Sources & Benchmarks
Tested byTom's Hardware / GameGPU
Final Fantasy XVI tested settings for PC | HowToGames | HowToGames