PCMid-range
Starfield - PC Mid-Range 1080p Performance
Starfield
Performance
62
avg FPS
60
target FPS
45
min FPS
75
max FPS
Optimized for mid-range GPUs (RX 6700 XT / RTX 3060 Ti) targeting ~60FPS at 1080p. FSR 2 Quality helps, but Starfield is heavily CPU-limited in cities like New Atlantis where frame rate is gated by the CPU, not the GPU.
Display
Resolution1920x1080
FPS Cap60
VSyncOff
Upscaling
TechnologyFSR 2
Quality ModeQuality
Graphics Quality
Overall QualityMedium
TexturesHigh
ShadowsMedium
Anti-AliasingOff
Advanced Graphics
Ray TracingOff
Ambient OcclusionMedium
Motion BlurOff
Depth of FieldOff
BloomOn
Chromatic AberrationOff
Film GrainOff
Gameplay
View DistanceHigh
Other
volumetric lightingLow
Notes
New Atlantis is CPU-bound, so lowering GPU settings barely helps there. The most expensive GPU settings to cut first are Shadow Quality and Volumetric Lighting (High->Low is the biggest gain), followed by GTAO and Contact Shadows. A faster CPU helps city frame rate more than a faster GPU.Hardware
OSWindows 11 23H2
Refresh60 Hz
Details
Game version1.11.36
Updated6/13/2026
Views0
Tags
open-worldspacefpsbethesdafsr
Sources & Benchmarks
Tested byTechSpot (Steven Walton) / GamersNexus
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