ROG Ally (Z1)Low-end
Elden Ring - ROG Ally Z1 1080p (CPU-light, near Z1E)
Elden Ring
Performance
40
avg FPS
60
target FPS
30
min FPS
50
max FPS
1.4h
battery life
Elden Ring is one of the rare titles where the base Z1 tracks close to the Z1 Extreme - it's CPU-light, so the Extreme's extra GPU CUs barely help. ASUS's own figures have the base Z1 staying above 30FPS at 1080p Turbo (plugged) and above 40FPS at 720p. Real-world is ~35-45FPS at 1080p Medium against the game's hard 60 cap.
Display
Resolution1920x1080
FPS Cap60
VSyncOff
Upscaling
TechnologyNone (in-game resolution setting only)
Graphics Quality
TexturesMedium
ShadowsMedium
Anti-AliasingOff
Advanced Graphics
Ray TracingOff
Ambient OcclusionOff
Motion BlurOff
Depth of FieldOff
Other
effects qualityMedium
lighting qualityMedium
Notes
Vanilla Elden Ring has no built-in FSR/DLSS/XeSS - only an in-game resolution setting. ASUS lists the base Z1 above 30FPS at 1080p in Turbo (plugged) and above 40FPS at 720p; Tom's Hardware/VideoCardz confirm Elden Ring as a CPU-light exception where the Z1-vs-Z1-Extreme gap is much smaller than the usual ~30-42%. Run 1080p with Medium settings, keep Shadows at Medium to avoid a CPU bottleneck, and use driver-level AFMF frame generation if you want extra smoothness toward the 60 cap.Hardware
OSWindows 11 23H2
ProfileTurbo
TDP25W
GPU Clock2500 MHz
Refresh120 Hz
Details
Handheld rating3/5
Updated6/14/2026
Views0
Tags
soulslikeaction-rpg1080pz1
Sources & Benchmarks
Tested byASUS ROG / Tom's Hardware